Wednesday, September 20, 2017

Primarch Mortarion of the Death Guard.


    Here is Primarch Mortarion of the Death Guard. This was a lengthy project, but a fun one for sure! It took about 3-4 hours to build, including the extra decorations of skulls I added around the base using the Citadel Skulls basing kit. The painting took roughly 18 - 20 hours.
 For the wings I based the limbs and veins with Kislev Flesh and the rest with Rakarth Flesh. I then shaded the limbs with Seraphim Sepia. The rest of the wing was then shaded with Carroburg Crimson to give the irritated flesh look.
   The Plague Smoke that is scattered across the model I wanted a filthy teal look and is based in Lothern Blue, shaded with Sepia and then given a coating of Nurgle's Rot.
 The weapon was probably my most favourite thing to paint on this model as well as the last thing to be based. I was flooded with ideas for this, trying to decide if I should go for a rusted looked, a plagued look or a bone. I finally settled on a bone blade to go along with the rib cages on the back of the scythe. The bone sections are based with Zandri Dust and the metal is based with Leadbelcher. I then went over the whole weapon with the Sepia again, and Nuln Oil over the bone after the Sepia dried. This left the bone looking aged.


The brass look to the decorations of his armour and is based with Fulgurite Copper and shaded with Nuln Oil and finally highlighted with Leadbelcher.

Nurgle's "sacred" number is 7, and I was surprised by the lack of any reference to the number on the model. I decided to do a flat art 7 on his right knee, similar to loyalist marine markings, and then scattered 6 more across the model in various places as an easter egg for anyone who knows the significance to try and find them all.

The base took a lot of thinking. I had yet to come up with a base style for the previous Death Guard models I had done and the over all awesomeness of this model demanded I fully flesh out the base. The model came with the rocks he floats above and the nurglings, but I added the Citadel Skulls around the edges of the base to contain the Plague Pool.

For the plague I poured Nurgle's Rot technical paint using an old unused medicine dropper. The paint is almost goo and almost has a mind of its own (Or Nurgle's!)  which lead to some interesting tricks with a toothpick to force it back into cracks against it's will. Due to the amount I put onto the base I gave it a good 4 hours to dry to be safe. When I went to check on it after it set I discovered it has an interesting desire to "climb" surfaces, it worked its way up the rocks and skulls, and even inside and pouring out the mouth and eyes of some... Which gave an entertaining and cool look I had not expected to get! The down side is that it thinned itself out in the flatter areas and the actual base has shown through just a bit. I decided to leave it as is though, because it gave it a slightly darker look in those areas, and the texture of the base showing through almost gives it a slight bubbling look. There is some advantages to using this stuff as a water effect though, it dries almost like rubber and gripping everything it touches quite well, almost acting like a secondary glue. The test pour I did prior I poked lightly with a tooth pick and was amazed to watch it "heal" the dent I put in it, there is still a slight scar from where the dent was, but its no where near as noticeable .