Wednesday, October 25, 2017

Gorkanaut "Avatar of Gork" WIP

 This is probably my third Ork project in the last four years, which having started 40k nearly 10 years ago as an Ork player, has rather bothered me. So, here is my newest addition, a Gorkanaut that I decided to do some conversion work on.

I decided that this one should be the "Avatar of Gork" and thus should be appropriately smashy. Since I gave it a hammer that required both arms, I gave it two Supa Shootas from the Dakkajet kit to serve as its Deffstorm Megashoota. Being unable to find the bits however or a good place to mount it, I'm calling the extended eye piece this model's Skorcha because the hammer prevented me from putting the Skorcha just below the head piece like it should be.

The hammer was, an interesting thing to make. The handle is a piece of metal pipe, as it was the only thing I could find that was light enough yet big enough for the gorkanaut to hold. The head is made from a Space Marine Storm Talon engine and various bits from the ork Trukk and Battlewagon kits to make it more brutal looking. I then wrapped it and part way down the handle in necklace chain for that crude, orky way of attaching the handle to the head of the hammer. 


Monday, October 2, 2017

Lord of Contagion and Foetid Bloat-Drone.



    The Lord of Contagion from the 8th Edition starter kit. This only took about 3 hours to paint and used a lot of the same paints techniques that I did on Mortarion. I did however, use the Blood for the Blood God technical paint on the blade for the bloodied look.
    I also tried out the Stirland Battlemire texture paint for his base, the stuff is rough and grainy, but goes on fairly smoothly, only taking about 3 to 4 mintues to paint the base but the resulting muddy effect turned out well.

 For the Bloat-drone, once again using the same style as on Mortarion and the Lord of Contagion. Though this one had a lot more fleshy bits, which were based with Kislev Flesh and washed with Sepia. The base is a bit more open than the Lord of Contagion's so in addition to using the texture paint for the mud, I did the same effect that I did for Mortarion's base and built a pool using skulls and then poured in Nurgle's Rot. I did do a second pour later after it dried though, which  gave it a little better look in the end.